August 28, 2026

The most common outcome after signing up for a demo tool is nothing. An account gets made, a demo gets half-recorded, and it is never published.
This is a week that ends with something live, at about twenty minutes a day.
Record any flow, deliberately without care. The goal is not a demo, it is to find out how the recording actually behaves — what gets captured, what a click produces, where the editor puts things.
Then delete it. Its entire job was to remove the unfamiliarity that stops day two happening.
Click the flow through at a natural pace. Do not restart when something goes wrong — deleting a step later takes a second and restarting is what turns this into a month.
Stop at the last click you wrote down. Do not keep going "while you are here".
Delete every step that teaches nothing. Then one line per surviving step: what to click and what it gets them.
One pass, no polishing. First-pass captions are almost always fine, and the demo is not an essay.
Let it collect data. On day seven look at completion rate and where people stopped, and cut the step they stopped at.
That single edit, made from real drop-off, will improve the demo more than the four hours of polishing you were tempted to do on day four.
Click through it — the same kind of demo you can record of your own product.
Record your first interactive demo free.
Five demos on the free plan, forever. No credit card, no trial countdown, no sales call. Install the Chrome extension, click through your product once, and you have a shareable link in about ten minutes.
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